Some of the work I did as part of the environment art team on Remedy Entertainment's CONTROL. I was the owner of the mold threshold area as well as the owner of the mold in general. I had a hand in the visual design of and afterwards created the mold materials, meshes, decals and plants and used them to set-dress the threshold area. I also created the exploding mold balls as well as the mold samples.
Art Direction: Janne Pulkkinen
World Design Direction: Stuart Macdonald
Concept Art: Leonardo Calamati
Lighting: Pablo Fernandez & Damian Stempniewski
Lighting Lookdev: Damian Stempniewski
VFX: Waltteri Reunamo
Level Design: Anne-Marie Grönroos & Sami Pesola